|
steim |
about |
news |
EVENTS |
project applications|
products |
contact |
resources
|
|
|
STEIM Events | STEIM Events Archive 2011 1 September - 4 September 2011 | 10:00 - 18:00 each day | Workshop | €250 Building Interactive Systems for Dance, Music, Installation and Performance Art with Isadora 4-day intensive Isadora workshop with visual artist, performer & designer Jamie Griffiths Original annoucement:
This four day intensive workshop with Jamie Griffiths is a fast-track entry into interactive performance design. Whether you are a visual artist creating museum installations, VJ, DJ, singer, musician, lighting designer, performance artist, choreographer or film-maker, the workshop frees you up from perceived programming limitations and gives you the skills you need to start experimenting with interactive live performance designs using Isadora software to harness the power of simple tools for design and control of your new media and interdisciplinary ideas. Participants use different controllers (Wii controllers, game controllers, iPad, iPod Touch, iPhone, etc...) and motion tracking cameras (Kinect camera, webcams, etc...) to build Isadora software patches as they go through the workshop, ending up with standalone performance ‘patches’ to take away with them, that can run in the free demo version of Isadora on either Mac or PC computers. The objective of the workshop is to introduce participants to the use of Isadora software as an interactive performance tool and to guide them towards its use in their own work. No previous programming experience is required. Isadora is graphical programming software that you build up with modules, without needing to learn complex programming languages.
Jamie offers 6 months of follow up email consultations for all workshop participants and one-on-one consultation sessions throughout the workshop process.
“[Jamie’s work] is some of the best visual design work I have ever seen done with Isadora” - Mark Coniglio, Creator of Isadora Software http://www.troikatronix.com/isadora.html
DETAILS //
WORKSHOP PROGRAM // DAY ONE: Introduction to Concepts & Softwares DAY TWO: Handheld Controllers, Video Processing & Audio Triggers
Read a report of Jamie's 3-day Isadora workshop at STEIM in 2009.
WHAT TO BRING / PREPARE //
STEIM will also provide a number of game controllers and a Kinect camera for you to use during the workshop.
On the first day we will download and install a temporary fully licensed copy of Isadora on your machine. If you wish to start experimenting with Isadora now you can go ahead and download the demo version ahead of time. We can upgrade your demo version to the temporary full license on the first day.
TEACHER //
http://www.jamiegriffiths.com/ Subscribe to the STEIM maillist |